NEED BUILDERS – LONG-TERM POSITION
We are developing a stylized open-world Roblox game inspired by Black Clover and are looking for a long-term builder/environment artist.
There is no specific experience requirement. If you are good at what you do and can meet our quality standards, you have a shot.
WHAT YOU'LL BE WORKING ON
You will help build a large fantasy open world, including:
Multiple biomes
Villages and cities
Forests, mountains, cliffs, and fields
Roads and paths
Caves and major landmarks
Environmental details such as rocks, trees, foliage, and vegetation
Structures when needed
The map will have large spaces between major locations for exploration and travel. You should be comfortable with terrain building, organization, communication, following references, and taking feedback.
Reference images will be provided for the exact stylized fantasy art style and quality we're looking for.
WORKLOAD & TIMELINE
This is a long-term position. Work will be divided into specific areas and milestones, so you will NOT be expected to build the entire map at once.
There is currently no hard deadline for the full map, but we expect consistent progress and communication.
PAYMENT
$50 USD paid 2 weeks after you start, depending on your work quality and progress
12–15% of game revenue
robux payments are negotiable
Additional paid opportunities throughout development for larger tasks and milestones
Potential for increased compensation after release based on the game's performance and your continued involvement
The $50 is a one-time starting payment, not a payment every 2 weeks. The listed starting payment is fixed and non-negotiable.
APPLYING
DM me your:
Discord username
Roblox username
Skills/experience
Portfolio
General availability
**IF WE FIND OUT YOU USE AI IN ANY WAY DURING DEVELOPMENT, YOU WILL BE FIRED IMMEDIATELY WITH NO ADD