๐ Project Overview
We are seeking an experienced, high-detail Roblox Map Builder to construct a large-scale World War I-era city (circa 1910s) for an upcoming game.
The environment requires authentic historical architecture, accurate street layouts, and period-appropriate prop design.
๐ Scope of Work
City Environment & Shells: Large-scale period-accurate city layout (streets, block structures, exterior facades, harbor/docks, factories, and storage warehouses). Most general structures will serve as exterior-only building shells.
Detailed Interior Structures: A select list of key functional buildings requires fully detailed interiors:
- 1x Police Station
- 1x Fire Station
- 1x Hotel
- 1x Cinema
- 1x Harbor / Dockhouse
- 2x Car Dealerships
- 2x Tailor / Clothing Stores
- 4x Gunsmith / Weapon Stores
- Apartments
- multiple types of houss
- Others
๐ฏ Key Requirements
Historical Accuracy: Proven ability to reference and build accurate early-1900s / WWI-era architectural styles.
Optimization & Performance: Expertise in modular building techniques, keeping instance counts low, and optimizing polygon/part limits for high player counts.
Roblox Studio Proficiency: Mastery of Roblox Studio tools, proper collision settings, organize-by-folder groupings, and scale consistency.
Communication: Ability to provide regular progress updates via Discord and follow detailed concept/reference briefs.