💼 HiringBuilding

Plant and Protect

solidtoast1831
RoDevs
10 days ago
Primary Responsibilities
• Map Improvements: Improve existing environments, fix visual inconsistencies, and polish areas that need additional attention. • New Areas: Build new locations, zones, and environments for future content updates. • Gameplay Structures: Create and improve greenhouses, gardens, shops, spawn areas, and other important structures. • Environmental Details: Add decorations, foliage, props, terrain details, and other elements that bring the world to life. • Update Content: Build environments and structures required for new plants, zombies, events, and gameplay features. • Optimization: Ensure builds remain performant and mobile-friendly without sacrificing visual quality. • Map Functionality: Work alongside scripters to ensure builds properly support gameplay mechanics and player interactions. • Visual Polish: Maintain a consistent art style throughout the game and improve areas that feel unfinished.
📅 Update Cycle
As we work toward consistent weekly updates, builders will help prepare environments and assets needed for upcoming content.
Not every update will require a new map or major area. Some weeks may focus entirely on improving existing builds, adding details, or optimizing current environments.
🎯 Current Priority
Our immediate focus is polishing the existing game, improving areas that feel empty or unfinished, and preparing builds for upcoming content.
We want Plant and Protect to feel like a living, expanding world rather than a game that remains the same after every session.
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Compensation

USD$75
Payment termsUpon Completion
solidtoast1831

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