CONTACT: minimedve_96914 on Discord
Hello! I’m currently looking for an experienced Map / Environment Builder to help create a large open-world map for my Roblox Dark RP game set in New Mexico, USA.
The game will feature a desert environment inspired by New Mexico, including rocky mountains, canyons, desert highways, small towns, and rural areas.
I already have a map layout/reference showing the general shape of the world, road connections, terrain regions, and locations. I’m looking for someone who can bring this layout to life in Roblox Studio.
WHAT I’M LOOKING FOR
I’m specifically hiring someone to create the natural environment and road infrastructure of the map.
Your responsibilities will include:
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Terrain: Mountains, canyons, cliffs, valleys, desert plains, hills, and natural landforms.
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Foliage: Desert vegetation such as shrubs, bushes, dry grass, cacti, and scattered trees.
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Roads: Highways, rural roads, dirt paths, intersections, and winding mountain roads.
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Road Structures: Bridges, tunnels, guardrails, road barriers, and other necessary road structures.
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Environmental Detailing: Rock formations, boulders, sand, and natural details.
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Optimization: Ensuring the map runs smoothly in an open-world multiplayer Roblox experience.
ART STYLE
I’m aiming for a semi-realistic Roblox style, leaning more toward realism.
I want believable terrain formations, natural-looking foliage, and detailed environments without being so hyper-realistic that they look out of place in Roblox.
I’m not looking for an extremely low-poly or cartoony environment. The map should feel immersive, polished, and realistic while still fitting the Roblox aesthetic.
IMPORTANT INFORMATION
I ONLY need the terrain, foliage, roads, and road-related structures completed.
You will NOT be responsible for buildings, town structures, interiors, or other location-specific assets. Those will be handled separately.
The provided map image should be used as a reference for the overall layout, terrain placement, major locations, and road network.
REQUIREMENTS
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Experience with Roblox Studio terrain and environment building.
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Ability to create large, detailed, optimized open-world environments.
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Experience creating roads and natural terrain transitions.
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Ability to follow a map reference while making improvements where necessary.
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Good communication and regular progress updates.
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A portfolio showcasing previous terrain/environment work.
PAYMENT
Budget: Negotiable. Please provide your rates or a quote based on the scope of the project.
Payment details, milestones, and deadlines can be discussed privately.
INTERESTED?
Please send me:
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Examples of your previous terrain/environment work.
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Your estimated price for a project of this scale.
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Your estimated completion time.
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Any questions you have about the project.
Map reference will be attached below.
I’m looking for someone who can create a detailed, immersive New Mexico desert environment that serves as a strong foundation for the rest of the game.
CONTACT: minimedve_96914 on Discord
Thanks!