Hey! I'm currently developing a Roblox game called Dream Zone, and I'm looking for a builder to create the environments/levels for the project.
The game is heavily inspired by Dreamcore, Backrooms, and Liminal Spaces, with a strong focus on atmosphere, exploration, and narrative. The environments should sometimes feel beautiful, nostalgic, or comforting, while still having a strange and surreal feeling underneath.
I'll be handling the programming and gameplay systems, so I'm mainly looking for someone focused on building/map design, environment composition, and atmosphere.
The project is still being structured, so right now I'm mainly trying to get an idea of the potential cost.
Could you let me know:
- How much would you normally charge for a map/level in this style?
- Do you prefer charging per map, hourly, or for the full project?
- Does your price usually include lighting, decoration, terrain, and environment work?
- Do you create custom assets, or do you mainly work with existing assets?
- Roughly how long would a map take you to complete?
- Do you have a portfolio or examples of similar environments you've built?
My plan would be to start by commissioning one level first, and if the result matches the direction of the game, potentially continue working together on the following environments.
I can also send visual references and explain the approximate size and art direction of the first level so we can get a more accurate estimate.
Thanks!