Me and @Fennecpaw are making a round-based animal vs trapper game and we’re looking for map builders that can make low-poly, cartoony, optimized yet non-barren maps. Must have experience with Blender, be active with communication and good with deadlines (<1-2 weeks per map).
Should build and model in these styles.
We have a budget of 400K Robux ($1520 if you’d rather be paid directly with cash) and we’ll settle on the price depending on how many maps you are assigned to create and their difficulty. We may also offer a percentage of our studio for more ambitious and experienced developers.
Please DM me or @Fennecpaw on the DevForums if you’re interested with clear examples of the work you do - your résumé and/or portfolio. You may also reach out on Twitter or Discord (@FennecpawRBX on Twitter / @Fennecpaw on Discord). We have a public Discord server,
Star Glow Studios.