We are looking for a scripter to do a tycoon game
1. Phone Messaging / Customer Offer UI System
- Trigger: Pop-up messaging UI (phone screen) that appears randomly during gameplay.
- Functionality:
- Generates a random customer offer to buy the player's product for a randomized cash amount based on current progression/scaling.
- 3 Interactive Buttons:
- Accept: Player immediately receives the offered amount, and the dialogue closes.
- Counteroffer:
- Trigger a chance event (e.g., 50/50 or customizable probability).
- Success: Customer accepts the higher, counteroffered price, and player receives the increased payout.
- Failure: Customer declines/cancels the offer, and dialogue closes without payout.
- Decline: Closes the UI without any transaction.
2. Passive Income / Auto-Clicker Upgrade System
- Functionality:
- Passive cash generation system that automatically awards cash at fixed intervals (e.g., every $X$ seconds / milliseconds).
- Auto-collects directly into the player's balance.
- Upgrade Button:
- Displays upgrade cost and multiplier/income increase.
- Upgrading increases the income rate per tick.
3. Customisable Tycoon Pad System
- Functionality:
- Classic touch/stepping-pad system.
- Stepping on a pad deducts player cash and reveals the corresponding model/upgrade.
- Modularity: Must be fully customizable and structured so new pads, objects, and tiers can easily be added in Roblox Studio without rewriting code.
4. Rebirth
- Functionality:
- Rebirth system that resets tycoon progression (purchases, cash balance) in exchange for permanent stat boosts/multipliers (e.g., Investors / Multipliers).
- Displays current multiplier/investor count, requirements for the next rebirth, and expected boost post-rebirth.
Contact me with your portfolio!