Hello everyone, we're making a game placed in a post-apocalyptic nuclear war world where you go to different locations to harvest ressources and build your base and upgrade yourself, the locations feature mutants npc like zombies aswell as other players.
Looking for a long term scripter that is :
- proffecient in pretty much everything in roblox scripting
- capable of making placeholder assets ( such as basic GUIs or animations ) to wait for the arrival of the official assets
Requirements:
- PROFFICIENCY IN EVERY SCRIPTING ASPECTS
- Have at least 1 year of experience
Can collaborate with a team
- Bring creativity to the project
- can read already made scripts
- be able to work 4 hours per day
BE MOTIVATED, DONT ONLY DO THIS FOR THE MONEY
Recommended but not required
- Some knowledge about guns and radiations, hazmat, etc
rule
- No free models
- Be most of the time available
- Be active
- Give us regular updates
task
you will be tasked to modify existing basic survival systems, FPS gun system, building systems, map system, player base system, inventory system, harvesting system and make a vehicle system a lot more tasks ( that i can't list otherwise it will make the message too long ). Everything in an organised framework, that is easy to maintain and modify.
Please do not dm me if:
- If your a corporate/corporate agent
- You don't have a portfolio
aditional infos
- you will be asked to sign a digital contract
- you will need to document your scripts and framework in a game documentation,
Payment:
- you will be paid in total for the whole project 250$ ( as a base payment ) PLUS anywhere between 0-50$ bonus if everything has been well polished
- It will be paid per task AFTER YOUR WORK HAS BEEN SUBMITTED
- note: 300$ is my scripting budget for the whole game, it will be divided by the number of task the scripters you work with do, some tasks can be paid more than others, it is not 300$ per task
do not apply if you can’t dedicate time to the project