I’m looking for an experienced Lead Developer to take the main technical role on an existing RTS (Real-Time Strategy) game.
The project already has a working base and is not being developed from scratch. The goal is to take the existing game, improve its current systems, expand it with new features, and turn it into a more complete and polished RTS game.
I already have concepts and plans for the direction of the game, as well as purchased UI assets that need to be properly integrated and scripted.
Your main responsibilities will include:
- Reviewing and understanding the existing game base and code.
- Improving, cleaning up, and expanding existing systems where necessary.
- Developing new gameplay systems based on provided concepts and specifications.
- Integrating purchased UI assets into the game.
- Scripting the UI so that menus, buttons, information panels, settings, and other elements properly interact with the game systems.
- Connecting new UI elements to existing and newly developed gameplay features.
- Fixing bugs and technical problems in the current game.
- Improving the overall structure, stability, performance, and maintainability of the project.
- Implementing and improving RTS-related gameplay mechanics.
- Integrating assets, VFX, animations, skins/cosmetics, and other game content where required.
- Working with existing database and synchronization systems when features require them.
- Helping determine the best technical approach for implementing new concepts.