Velocity is an upcoming first-person shooter (FPS) project. We have a solid foundation but need an experienced scripter to help take the game to the next level and finalize our core gameplay mechanics.
Key Responsibilities
Core Gun System:
Build or heavily upgrade a responsive FPS weapon system (handling framework, shooting logic, reloading, and animations).
Bug Fixing:
Diagnose and resolve miscellaneous minor bugs currently existing in the project framework.
Optimization:
Ensure code is clean, efficient, and well commented for future scalability.
**Requirements **
- Proven experience programming FPS mechanics or weapon frameworks.
- Strong understanding of optimization and clean code architecture.
- Ability to work with existing codebases and collaborate effectively.
- A portfolio or video examples of previous FPS/scripting work.