We are looking for experienced Roblox Builders to create 10 realistic, low-poly buildings for our urban combat game, DUSTWAKE.
The goal is to achieve a believable, detailed urban environment while keeping the builds optimised for performance. The buildings should have a realistic architectural style without being unnecessarily high-poly or overly detailed.
WORK REQUIREMENTS
- Create 10 unique buildings with varied shapes, sizes, and layouts.
- Realistic urban architecture with a low-poly, performance-friendly approach.
- Detailed exterior work, including windows, doors, balconies, rooftops, and other architectural features where appropriate.
- Realistic materials, textures, and colour variation.
- A consistent visual style across all 10 buildings.
- Optimised models suitable for a Roblox game with multiple players and a large map.
- Buildings must be original work and properly organised for integration into Roblox Studio.
STYLE & ART DIRECTION
We want buildings that look believable from both street level and a distance. The style should be grounded in real urban architecture, with clean geometry and efficient part usage.
The buildings should not look cartoonish, overly simplistic, or excessively detailed. Visual quality and optimisation must go hand in hand.
REQUIREMENTS
- Previous Roblox building work or a portfolio is required.
- Experience with realistic urban environments is preferred.
- Must be able to follow references and maintain a consistent art style.
- Must communicate progress and meet agreed deadlines.
- Willingness to make reasonable revisions based on feedback.
HOW TO APPLY
DM me with:
- Your portfolio or examples of previous builds.
- Your experience with realistic, low-poly building design.
- Your estimated turnaround time for 10 buildings.
Scope: 10 completed buildings, ready to be integrated into the game. Payment, deadlines, references, and technical requireme