Total Models: 25 Ore Types
Deadline: 5 Days.
I’m looking for an experienced 3D modeler to create detailed, stylized ore models for a Roblox mining game.
Model Requirements
Each ore type must have 2 separate states:
- Ore Block (Before Mining)
• Detailed cube-shaped rock with chipped edges, dents, cracks, and rough stone surfaces.
• Rock and ore must be separate models/meshes.
• Ore should appear naturally embedded into the rock, with depth.
• Blocks must align seamlessly in all directions without visible gaps.
• Texturing is allowed, but glowing ore sections must support Roblox’s Neon material.
- Collectible Ore (After Mining)
• A standalone 3D model of the mineral without the surrounding rock.
• Similar to how ores drop collectible items when mined in Minecraft.
• Should maintain the same recognizable design as the ore embedded in the block.
Art Style
High-quality, stylized fantasy ores with detailed stone surfaces, unique mineral formations, and vibrant glowing effects. Reference images will be provided.
Mandatory Test Model
You MUST create a test model based on the provided reference image before being considered for hire.
The test must demonstrate:
• A detailed ore block with separate rock and ore meshes.
• A standalone collectible version of the same ore.
• Accurate recreation of the reference design.
• Proper geometry for applying Neon material in Roblox.
Applications without a test model will not be considered.
Workload & Deadlines
If your test model is approved and you’re hired:
• Total: Approximately 25 ore types, each with 2 states.
• First Deadline: 10 completed ore types within 24 hours.
• Final Deadline: All 25 ore types completed within 5 days.
All assets must be optimized, game-ready, and compatible with Roblox Studio.
To Apply
Please DM me with:
• Your portfolio or previous 3D work.
• Your completed test model based on the reference.
Only apply if you’re experienced with Blender/3D modeling, can match references accurately, and can meet the required turnaround time.