I'm looking for a 3D artist to model realistic, game-ready grass for Roblox: 4 grass clumps (mixed green and straw, dry with seed heads, short and dense, and a taller edge clump).
What you'll do
- Model the blades as real 3D geometry, not crossed planes, so they look good up close and from above.
- Keep each clump under 800 triangles with the pivot at the base, since hundreds will be on screen at once (mobile too).
- Make one shared PBR texture set (color, normal, roughness, max 1024x1024) with muted autumn colors and a slightly wet look.
- Deliver FBX files, PNG textures, the source file and two renders of each clump.
How we'll work
You'll work directly with me (solo developer) over Discord, and I'll send you a detailed spec sheet. We'll start with one clump as a paid test; if it's a good fit, the other three follow. It's a small one-off job with no fixed hours, ideally done within 1-2 weeks.
Skills
Realistic foliage or nature modeling, PBR texturing (Substance Painter, Blender or similar) and game-ready optimization. Experience importing into Roblox is a plus. Please show foliage or realistic textured work when you reply. The work must be original and usable in a published game.