Hiring Visual Effects (VFX) Artist - Jujutsu Annals
Hey everyone! We are looking to bring a talented and dedicated VFX Artist onto the Jujutsu Annals development team. Visuals are a massive part of bringing the intense combat of a Jujutsu Kaisen game to life, and we want someone who can make every ability feel impactful and satisfying to watch.
If you know how to build stunning, fast-paced combat effects that look incredible without killing game performance, we want you on the team.
What You’ll Be Doing
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Creating custom particle systems, beams, trails, and character auras for skills and cursed techniques.
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Animating dynamic impact visuals, hit flashes, and environmental debris or destruction effects.
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Collaborating closely with our animation and scripting team to make sure effects sync flawlessly with hitboxes and combat timing.
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Optimizing all visual effects to ensure smooth performance during intense, fast-paced multiplayer fights.
What We’re Looking For
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A Strong Portfolio: You must have a portfolio, video reel, or a Roblox place link showing your previous VFX work (preferably combat or anime-related).
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Technical Proficiency: Deep understanding of Roblox Studio’s ParticleEmitters, Beams, Trails, and working with custom meshes/textures for stylized action.
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Good Communication: Active on Discord, receptive to creative feedback, and willing to polish visual timings based on gameplay needs.
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Consistency: Able to hit reasonable deadlines and communicate clearly if extra time is needed on complex effects.
Payment & Terms
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Payment Type: Revenue Share (% cut of the game’s profits).
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The Terms: Your percentage will be discussed upfront and determined by your overall contribution and asset quality. Group payouts will be distributed smoothly and regularly via Roblox Group Funds once the game launches and generates revenue.
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Perks: Dedicated developer status and role in our community hub, early access to test builds, and full, permanent game credit.
Interested? Contact us on our discord - mr_rudra98