Hello!
I’m currently looking for a talented VFX Designer to join a project and help create something visually unique.
This is NOT your typical clean, realistic VFX role. I’m specifically looking for someone who can design distinctive and stylized effects similar to the ones used in Steal a Brainrot.
• Effects that feel recognizable at a glance
• Slightly “unhinged” or over-the-top in a good way
• Strong use of timing, impact, and personality
• Not afraid to break realism for style
• Creative use of distortion, glow, jitter, trails, or unconventional motion
💡 The goal is to create VFX that players immediately associate with the game something that stands out and feels memorable rather than generic.
🛠️ What I’m looking for:
• Experience with stylized VFX (games preferred)
• Strong sense of motion, rhythm, and visual clarity
• Ability to experiment and iterate on unique ideas
• Comfortable working with references but also pushing beyond them
📌 Project Details:
• Paid position (rates negotiable based on experience)
• Remote work
• Scope: Ability effects, UI feedback, environmental VFX, etc.
• Potential for ongoing collaboration
📩 How to apply:
Send me:
• Your portfolio (especially stylized or experimental work)
• A short intro about your experience
• Any examples that match this kind of vibe
DM me or reply below if interested.
Also please keep in mind that we are also looking for someone that doesn’t take too much time to complete their work, we really want to be consistent.
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