Stand://Odyssey is looking for a builder to overhaul our JoJo Part 5 RPG/PvP map, expand the total size by 25%, and turn the current layout into an open and immersive area!
:map: Layout Changes (Color-Coded)
- Red (Center): Remove interior rock walls to eliminate the U shape and create a massive central square
- Yellow (East): Expand this side to match the western half to build a dense, Italian style residential district
- Black (North): Add (Castel dell'Ovo) ,accessible via a long stone bridge
- Green (North West): Extend the forest into a dense, woodland buffer zone
- ** Purple (South):** Turn the border into an open, stone-banked promenade shore (like YBA / Naples)
🛠️ Core Requirements
- Zone Layout: Space out POIs logically to fix player crowding and distancing vital locations from eachother
- No Teleport Pads:
- Sewers: Access via open manholes throughout the district
- Parking: Access via downward sloping street ramps
- Rooftops: Use scaffold stairs for elevation, and connect buildings with planks and props for PvP
- Sewer Expansion: Create a massive, deep, and vertical underground system that connects the entire map
- Beach Remake: Expand the eastern sand area with docks and breakwaters to optimize PvP
- Verticality & Cover: Add varied terrain heights, tight alleyways, and micro POIs (Bridges kiosks, fountains, Superblocks)
🎨 Visuals & Workflow
- Aesthetic: Use Mediterranean colors (terracotta, stucco) instead of the current white/blandish ones, Italian architecture, and details like hanging laundry and ivy to prevent blandness
- Asset Reuse: You're free to reuse any of our current map assets
- Studio Organization: Everything is cleanly grouped, so you can drag and drop assets freely in studio
📚 Requirements
- Portfolio submission required
- Minimum 1 year of experience
- Experience building large maps with attention to optimization
Deadline is 3 months
15k-30k bonus depending on your work