I’m hiring an experienced Roblox builder/environment artist for a high-quality multiplayer horror project.
The work involves creating an original, atmospheric environment with strong composition, lighting, environmental storytelling and optimized performance.
Requirements:
• Strong Roblox building portfolio
• Playable work, not only screenshots or renders
• Experience creating detailed horror environments
• Blender/modeling ability preferred
• Clean Explorer organization, collision and scaling
• Good communication and reliability
• Must provide editable Roblox Studio and Blender source files
Important asset rules:
• No premade maps or complete free-model builds
• No stolen, leaked or ripped assets
• Toolbox assets require approval before use
• All third-party assets, textures, plugins and kits must be disclosed
• Undisclosed free models or falsely claimed work will result in rejection
Shortlisted applicants may receive a small paid test on an empty baseplate. Applicants may be asked to screen-share their workflow, show source files and make a live adjustment.
When applying, send:
- Portfolio and playable links
- Exactly what you personally created
- Your rate
- Availability and timezone
- Whether you use Blender
- Previous client references
Payment: Milestone-based
Budget: Negotiable based on quality
More project information will only be shared with shortlisted applicants.