I’m looking for an experienced VFX artist who specializes in underwater effects for my game.
What I’m looking for:
- Swimming effects for players and rideable pets: splashes, wakes, and water interaction around the body at the surface.
- Effects that become more intense with movement speed.
- Polished geysers, underwater currents, and bubbles.
Everything must be well optimized for mobile, properly named, and neatly organized.
Completion deadline: Saturday, October 24.
DM me with your portfolio and include examples of previous underwater VFX work or you will get ignored.