I'm looking for an efficient, high-volume VFX artist for a fast-paced pipeline. The focus is on rapid production and quantity over high-end cinematic polish. Over-the-top, maximalist "VFX slop" is totally welcome here. More particles, more glow, more chaos is fine as long as it looks good in-game.
What we need
Auras built for specific parts of the character:
- Head
- Eyes
- Arms / hands
- Legs / feet
- Torso
- Back
- Ground effects
Also: lightning, fire, and charge-up effects.
Work style (on-demand)
VFX will be requested as needed. Each request will include a clear description, references, and gameplay purpose.
Pay
- Simple VFX: $3-5 per effect
- Advanced VFX: $5-10 per effect
- Pay can be higher for bigger or more complex effects, depending on the effect and quality
- Paid biweekly, PayPal preferred
Consistent communication is expected.
Requirements
- Experience with Roblox VFX
- Anime-style VFX experience preferred
Apply with
- Portfolio or showcase
- Examples of combat/ability VFX
- Your rates per effect
- Availability
No portfolio, no reply. Just "Hi", no reply.
Notes
Each request is clearly defined before work starts. No hidden scope changes.