๐ผ Job Overview
Are you looking to test your talents on a medium-sized project? Me and my team are looking for a competent builder to create a 9 room hell themed citadel with 3 boss rooms sprinkled in for our upcoming dungeon crawler, Unbound Genesis. This is the first dungeon, so good level design, art direction, and optimization is key to maximize player retention and appeal.
In this project, you'll be:
- Creating 9 distinct rooms with decoration, props, and custom modeled assets (References sent in DMs)
- Sprinkling 3 boss rooms in the build, with the third being the ninth room and the final bosses domain
- Using previously created or new custom blender assets
- Focusing on level design and optimization (Think: would it be good to fight enemies in tbis room?)
- Receiving compensation with your choice of a payment method
- Following the references and themes closesly to fit our desired art direction
๐ฐPayment
You'll receive (EITHER ONE):
- 200$ USD (Open to negotiation, the budget is COMPLETELY flexible)
- 50,000 Robux
Payment will be partial upfront with the rest upon completion.
Expectations
As the commissioners, we expect:
- Full communication with regular progress updates and media of the map shown
- Transparency, integrity and trustworthiness
- A polished product with room for revisions and playtesting
- Fast turnaround, 3 days to a week max
- A good relationship built if possible with our commissioneee ๐
Our Committment โ
As the commissioners, we promise to provide payment on time, integrity, flexibility, respect and nobleness throughout this commission. Working with us not only will give you something admirable on your portfolio, but will provide you with great experience, while simultaneously building a good relationship with people who care, value and properly compensate the work you do.
What are you waiting for? Letโs bring our vision to life!