I'm looking to hire experienced scripters who are ideally familiar with luau and/or roblox studio to help develop the code of my multiplayer asymmetrical game known as "Final Lesson".
The scripters within the team would be expected to program the following:
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Round states: Scripting the lobby, intermission, intros, active gameplay and winner determination.
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Role Assignment: Assigning players either killer or survivor roles at the beginning of each round depending on things such as killer chance.
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Win Condition tracking: Monitoring objectives to trigger win or loss States.
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Distinct Player Stats: Coding player speed, Stamina, health, and vision parameters for both roles.
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Unique Ability Systems: Scripting active and passive abilities using module code or classes.
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Status effects: Temporary buffs/debunks applied to players.
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Hitboxes and Detection: Building reliable hit detection, for all attacks.
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Stun Mechanics: Scripting interaction counters such as stuns applied by survivors.
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Object interactions: Programming props, item pickups, vaulting, etc.
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Data Saving: Scripting player data stores for currency, skins, characters, inventory, experience/level, etc.
Experience within other asyms or similarly styled games are preferred but no mandatory.
Please provide statements of your previous works, experience, skills and showings of what you've worked on. This gives me more reason to hire you specifically.