I'm looking to hire a 3d animator that uses blender, can work with R6 and custom rigs for tower defense game called "Toilet Warfare Defense". The game is based on dafuqboom's series "Skibidi Toilet". In total I need approximately 20 animations done.
What are the animations needed?
- Idles for mostly r6 characters, some custom
- Flashing TVs
- Whacking with various tools (plunger, stun baton, etc)
- Lasering from eyes, laser barrels
- Enemies walk (not r6)
- Spear lunging, slamming with plunger and jetpack
- Using tools like flamethrower, blasters
- Units attacking animations must go from the idle, use their attack anim and come back into idle again
What's the requirements?
- Be able to import simple custom rigs into blender, work with them there and import animations into roblox studio using a plugin.
- Basic understanding of "Skibidi Toilet", you must resemble the theme of series in your animations.
- At least few years experience with blender animations
- Be responsive and avoid doing false promises.
- Daily activity, don't even bother messaging me if you won't be able to give a lot of time into the project. Breaks are a thing but don't disappear randomly.
What's the pay?
The payment will be done per animation, for example you've finished bunch of animations I've sent you and they're all good, then I pay you and you send me rbxm file. Minimum you'll get per animation is 2k and it can increase if the animation is really good/big. Payment will be done through group payouts whenever you're gonna be eligible. The pay is tax covered.