we are hiring a 3D Modeler for a long-term Roblox PvP game project.
You will mainly work on:
icons, guns, settings menu
Weapon skins and variants
Element-themed assets
Lobby / map props
Other game-ready 3D assets
Requirements:
Optimized for Roblox
Clean topology
Good UVs/textures
Correct scale and pivots
Low/medium poly
Stylized, polished, and easy to animate/use in combat
Models should be made specifically for Roblox and should have:
Clean topology
Low/medium poly counts
Good optimization
Clean UV mapping
Proper textures/materials
PBR textures when needed
Correct scale for Roblox characters
Correct pivots/origins
Good third-person readability
Models that are easy for animators and scripters to work with
FBX / GLB / OBJ source exports when needed
We may provide concept art/references for models.
Weapons should be stylized and clean, not overly realistic. Every weapon should have a recognizable silhouette and fit the competitive melee style of the game.
Payment:
Weekly, usually $10–$850, depending on the amount, quality, and difficulty of your work.
This is a long-term position. We are looking for reliable people who communicate, meet deadlines, and consistently provide results.