I am a Roblox scripter with 2 years of experience creating advanced and modular systems. My main focus is combat games, battlegrounds, arenas, abilities, combat frameworks, VFX systems, UI systems, and optimized gameplay mechanics.
I can work with teams or individually, and I always try to keep my scripts clean, organized, and easy to expand in the future. I am able to create scalable systems using ModuleScripts and good scripting practices. I also have experience with combat combos, skills, cooldown systems, hitboxes, NPC AI, RNG systems, inventories, and custom UI functionality.
I am looking for serious projects where I can contribute actively and help improve the game with high-quality scripting. I can dedicate a good amount of time depending on the project and I value good communication and teamwork.