💼 HiringModeling

Looking for a Efficient and Quick Working Modeler

VeroGameStudios
Hidden Devs
3 days ago
Looking for a modeler to FIX and TEXTURE existing trees, flowers and bush models ASAP. Your work would be fixing around 50 different models, and texturing them after the main job is done. The main problems are: Modifiers are not applied - you have to scroll through every mesh and make sure the modifiers are applied, before you can proceed to the next problem. Inverted normals - you have to fix that, so the models won't be transparent in the actual game. And last, but not least. General fixing and tris count reducing - after making sure the modifiers are applied, inverted normals are fixed, your job would be to fix any problem that appeared after that. Make sure the tris count is reduced atleast twice, I don't want my game to be laggy, and don't ruin the topology, make sure you are able to apply textures after the first task is done. TEXTURING The models should have unique textures for each plant most of the time. For some of the plants or trees you are not sure, you are free to discuss that with me. I want them to be realistic, but not goofy or ultra realistic.
The models are named after each plant, so you can scroll through references to help you texture them. My budget for all of that is around 100$, however I am willing to negotiate. LOOKING FOR MODELERS ASAP! IF YOU ARE CAN'T TO FINISH THE JOB IN 2-4 DAYS, SCROLL
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Compensation

USD$100.00
Payment termsUpon Completion
VeroGameStudios

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VeroGameStudios

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