We're looking for an experienced Roblox Scripter (and optionally an Animator) to make customizeable gameplay systems for our Stargate group.
What we need.
AI Framework
Create a fully modular R15 NPC system compatible with Overture OOP and our existing gun system.
Required features:
- Friendly, hostile, interactable/quest NPCs
- Melee, ranged & boss enemies
- Pathfinding around objects, roaming & waypoint patrols
- Guard/follow/search behaviors
- Take cover when ambushed
- Coordinate with nearby AI
- Return to patrol after losing sight of players for a long time
- Configurable stats, gear, factions & abilities
- Boss abilities (shields, invisibility, etc.)
The goal is to provide a gameplay loop in the game.
Dialogue System
Friendly NPCs with customizable dialogue trees:
- Multiple player choices
- Questions & answers
- Branching conversations
- Quest integration
- Easy to expand without editing core code
Quest System for the friendly AI
Quest givers should support:
Item fetch, Enemy elimination, Reach location, Puzzle/investigation objectives
Rewards: XP, Items, Roblox badges
XP should integrate with our existing Discord bot database.
Technical Requirements
Our game is built on Overture, so compatibility is non-negotiable.
You should be comfortable with:
- Luau & OOP architecture
- Existing codebase integration
- Client/server systems
- Pathfinding & combat AI
- Modular, maintainable code
Animations (Optional)
Looking for military/sci-fi animations including:
- Idle, walk, run
- Combat & reloads
- Melee attacks
- Cover & hit reactions
- Boss/special abilities
Payment
USD/EUR — Paid trough Paypal, Starting at 300, willing to negotiate.
If interested
Contact me trough my DMs with your
- Roblox experience
- Portfolio/examples of AI or quest systems you've made
- Overture experience (if any)