I’m looking for a scripter to help with the backend side of my SAO-inspired parry-based combat system and other core gameplay systems.
You wouldn’t be responsible for building the entire combat system or backend from scratch. Your main role would be more of a bug patcher / manager — fixing issues when they come up, maintaining the backend, and making small adjustments when needed across the combat system and other parts of the game.
The workload should be pretty low and manageable, as most of the systems are already being handled. The combat system is the main focus, but I also need help with other backend features when needed. I mainly need someone reliable who can step in whenever something needs to be fixed, updated, or maintained.
What I’m looking for:
Good knowledge of Roblox Lua/Luau
Experience with combat systems, preferably parry-based
Comfortable working with existing code
Reliable and responsive
Good debugging and problem-solving skills
DM @wizeec for more info