About Us
We are AxisForge Studio, an indie development team building Gauntlet: Rebirth, a server-authoritative open-world Action MMORPG. We operate on a strict Service-Oriented Architecture (SOA) and Domain-Driven Design (DDD) paradigm. We are currently adapting a stylized low-poly asset library for our combat systems.
The Team
@xRobloDad - Chief Architect / Studio Head
@MrsPenndragon - Lead Creative Producer
@Wunder_Wulfe - Principal AI & Entity Systems Engineer
@happy_eggrollie - Narrative & Systems Designer
@JaggedLine - Composer
About The Job
While auto-setup gets us part of the way there, we are looking for a skilled 3D rigger to build a clean, manual rigging pipeline directly in Blender. Ideally, we want an all-in-one technical artist who can handle R15 rigging, character/combat animation, and modular VFX, though strong riggers with animation capabilities are primarily encouraged to apply.
You will be responsible for adapting character and mob models to standard Roblox R15 skeletal hierarchies. The goal is to ensure all models deform cleanly and work natively with Roblox’s R15 animations and retargeting systems without visual clipping, joint breaks, or tearing.
Key Responsibilities:
R15 Rigging & Skinning: Convert low-poly models with clean skinned mesh weighting and correct setups.
Attachment Standardization: Ensure standard …RigAttachment alignments (e.g., RootRigAttachment, WaistRigAttachment) are perfectly mapped.
Asset Delivery: Provide both the editable .blend source file (for future tweaks) and the bundle-ready .fbx (transforms applied, correct scale, import-ready for Studio).
Animation & VFX (Extended Scope): Keyframe fluid combat and traversal animations, and design modular particle emitters for combat hits and abilities.
Workflow & Milestones
We will start with 1–2 paid test models to review the quality of the joint deformation and Studio import cleanliness. If the initial test is successful, there is an extensive pipeline of additional character models, armor variants, and mob sets to batch convert.
Compensation & Engagement Options
We are an indie team running on an early startup budget, offering two clear engagement paths depending on your long-term goals:
Option 1: Sweat-Equity & RevShare (Core Team / Partner Path): Join as a core contributor building for long-term equity and a direct percentage cut of future game revenue.
Option 2: Low-Budget Start (Paid Per Asset): If you prefer upfront payment, we offer a starting budget of $15–$25 USD (or Robux equivalent) per completed rig. As the project scales and studio revenue grows, rates will be renegotiated to match standard industry tiers.
We provide a formal contractor agreement (SOW) to guarantee payment and terms upon milestone delivery and successful testing in Studio.
Contact Us
You can contact us here on the Developer Forum or via Discord at: axisforgestudio
To Apply, please send:
Portfolio / Showcase: Links to previous Roblox R15 rigs, Blender skinning work, and relevant animation/VFX reels.
Preferred Engagement Track: Specify whether you are applying for Option 1 (RevShare/Equity) or Option 2 (Low-Budget Paid).
Rates (If Option 2): Your quote for a single test rig.
Confirmation: Confirm that you are 18 years or older.