Looking for a skilled VFX Artist who can create clean, polished, and visually impressive effects for a new sword-fighting game project. You’ll be responsible for creating VFX for sword attacks, abilities, ultimates, impacts, movement, auras, and other combat mechanics throughout the game.
You’ll be working closely with our scripters, modelers, and other developers to make sure your effects properly match each ability and work smoothly with the combat system. I’m looking for effects that look high quality and satisfying without being overly cluttered or making fights difficult to see.
Since we’re building this game completely from scratch, you should be willing to dedicate a decent amount of time to the project, communicate consistently, and meet deadlines. If we put together the right team and execute everything properly, I believe this game has a lot of potential to take off.