💼 HiringModeling

Minecraft Style Wheat/Scythe

vito_desp1
RoDevs
22 days ago
Customizable Scythe
Clean, polished scythe model Stylized/blocky Roblox simulator look Good enough to be the main tool players use throughout the game Properly separated parts so I can easily change the blade, handle, colors, materials, etc. Designed so I can make multiple scythe variants from the base model Proper pivot/origin and ready to be animated/equipped as a Tool Low-poly/optimized without looking cheap
Customizable Wheat
Blocky/stylized wheat, somewhat Minecraft-inspired but completely original Should look good when there are large, dense fields of it I need to be able to easily change its color, size, health tier appearance, etc. Ideally designed in sections/stalks so I can add cutting, shaking, breaking, and destruction effects later VERY optimized because there could be hundreds or potentially thousands of wheat plants on the map Low part/triangle count is important Should still look polished even with the optimization
The game is basically a scythe progression/escape simulator. Players swing their scythe to gain Power, cut through increasingly stronger wheat, reach the end, earn Wins, and eventually unlock better scythes.
I’m mainly looking for someone who understands Roblox optimization and can make the assets easy for my scripter to work with. I don’t want the wheat to cause major performance problems once there are huge fields of it.
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Compensation

Robux5k R$
Payment termsUpon Completion
vito_desp1

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vito_desp1

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