Hi,
I’m currently looking for a talented 3D vehicle modeler to join development on my upcoming naval combat game. The game blends realistic military design with a stylized artistic direction.
About the Project
The game is a large-scale naval warfare experience featuring aircraft and ships battling across big oceans and strategic islands. Players will engage in both sea and air combat, with each vehicle type playing a distinct role on the battlefield.
Your work will help define the visual identity of the vehicles, which are crucial to both gameplay and atmosphere.
The Models
there is two mid-poly vehicle models:
References and style guides will be provided once you’ve been selected.
The models should not look overly cartoony or hyper-realistic. aim for something clean, stylized, and believable.
Requirements
-
Proficiency in 3D modeling software (e.g. Blender, etc.).
-
Experience creating mid-poly assets suitable for good performance.
-
Ability to maintain a cohesive art style across all models.
-
Each model should clearly convey its purpose and scale.
-
A portfolio or examples of past work is required to apply.
Additional Information
-
Payment will be around 50K robux but can be negotiated/discussed (depending on quality, experience, and scope).
-
Communication will be primarily through Discord.
-
There may be future opportunities for continued collaboration depending on performance and interest.
How to Apply
You can contact me through discord with your portfolio:
ezekiel0575