Hi, I’m working on a battlegrounds game for around 2 months now. It’s a different style battlegrounds game. It has parry based combat but parrying has a level of difficulty to it. Parrying is rewarded and quick reaction time in clashes gives an even greater reward. The game is weapon/fighting style based and skill based. You choose a weapon and have several skills to chose from and make your own build to fight others. So far the game has 4 weapons and 12 skills. I plan to release this game by September 30th.
I need testers to help me perfect my game before this release date. It would be helpful if I could get advice from testers because I am the only scripter for this project. Any help is welcome.
I REALLY NEED HELP WITH MAKING ALL MY LINEAR VELOCITIES SMOOTH AND MAKING MY PARRY MECHANICS SMOOTHER!!!
Showcase of the current state of the game:
Don’t hesitate to DM me for any questions or concerns.