Biome Concept Artist Needed
PAY IS 25K ROBUX
Payment: Through Roblox Gamepass (NO TAX COVERED).
When messaging me, send your portfolio.
Biomes
- Sakura / Samurai
- Tundra
- Desert / Dunes
- Ashlands / Lava
What I Need
1. Event Chunks (16 Total)
My map is chunk based, meaning events spawn as their own chunk.
Example:
A player steps on a hidden trap, falls underground into an ancient basement filled with enemies and loot.
For each event:
- Short description of what happens
- Simple drawing showing the chunk layout
- Important enemies, loot, traps, or mechanics
2. Nature & Environment Concepts
Create concepts for assets found in each biome, such as:
- Trees
- Plants
- Rocks
- Resource nodes
- Other biome-specific nature assets
The game uses a blocky art style, so drawings should clearly show how the assets would look in-game.
3. Structures
Create concepts for biome structures and important interiors.
Examples:
- Temples
- Ruins
- Wells
- Traps
- Underground areas
Include simple drawings and layouts so the structure can easily be built from the concept.
Focus on making ideas easy to understand rather than creating polished artwork.