[HIRING] Roblox High-Poly Builder / Terrain Designer
We’re looking for an experienced Roblox builder who specializes in high-poly environments and terrain design to create a Rust-inspired survival map.
The map should support 20 players and include enough space for exploration, PvP, and player-built bases while remaining well optimized. We’re currently unsure what map size would be best, so we’d like your recommendation based on your experience.
What we need:
- High-poly environment & structure building
- Realistic Roblox terrain
- Optimized for smooth gameplay
- Detailed interiors & exteriors
- Good map flow and layout
- Roads, forests, mountains, beaches, cliffs, and open base-building areas
Main Monuments:
- Gas Station
- Harbour
- Scrap Outpost
- Mines
- Lost Factory
- Underground Laboratory
- Several smaller landmarks scattered around the map
Some detailed props/models may be commissioned separately later, but you should be able to create the terrain, monument layouts, structures, interiors, roads, and overall world design.
Requirements:
- Previous Roblox building & terrain experience
- Strong understanding of optimization
- Able to create industrial, abandoned and survival-style environments
- Good communication
- Portfolio required (applications without one will be ignored)
Budget:
Around $1,000 USD, but this can increase or decrease depending on the quality of your work, experience, and the final project scope.
When applying, please include:
- Portfolio
- Previous Roblox maps/terrain you’ve built
- Estimated price
- Estimated completion time
- Your recommended map size for 20 players