Asset 1: The Skinned Mesh Web (The Rope): A long, organic 3D spider-web mesh. It must be rigged with bones so a programmer can dynamically stretch it between two points without distorting the texture.
Asset 2: The Web Splat Mesh (The Glue): A static, low-poly 3D mesh that looks like an explosion of sticky webs splatting flat against a wall. The script will spawn this exactly where the web hits the brick to make it look glued on."