💼 HiringModeling

[HIRING] 3D Vehicle Modeler - Mid-poly

voluron
Hidden Devs
2 days ago

About the Project:

  • We are working on a major overhaul and visual revamp for an active Roblox motorcross & dirt bike simulator. We are seeking an experience 3D Vehicle Modeler to build and refactor our motorcycle fleet into optimized, front-page quality.
  • If you specialize in hard-surface vehicle modeling, clean topology, and performance-first Roblox assets, we'd love to work with you!

Responsibilities and Technical Requirements

  • Modular Base Workflow: Build modular bike base models (125cc, 250cc, 450cc, 500cc, archetypes with separates sub-meshes (frame, plastics/fairings, exhaust, handlebars, wheels) to allow for customization & upgrade mechanics.
  • Brand Line Variations: Adapt core base models into distinct brand styles (TT Motorworks, Apex Motorworks, Zenith Motorworks)
Roblox Optimization:
  • Clean, mid-poly Blender geometry optimized for high-speed racing amd multi-player starting gates.
  • Consolidated Texture Atlases to minimize draw calls and video memory usage.
  • Property aligned origin points and pivots ready for FBX export and script rigging.
Qualifications
  • Portfolio Required: Demonstrated experience modeling hard-surface vehicles or motorcycles in Blender.
  • Deep understanding of Roblox performance limits (polycounts, collision budget, mobile optimization)
  • Reliable communication and ability to meet agreed-upon production milestones.
Payment & Terms: USD, Partial up-front (Please note the price listed isn't a fixed price. It is perfectly negotiable. Bonus if long-term.
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Compensation

USD$300.00
Payment termsPartial Upfront
voluron

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voluron

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