Locked In Studio is hiring a full-time scripter to work across our Roblox games. This is an ongoing role, not a one-off commission, and it isn't just for one game. We're hiring you for a full-time position in our studio.
The Work
The job is building gameplay systems from scratch in Luau. Since our games share a similar structure, you'd also be building these systems in a reusable way, so your own code can carry over when we make a similar game instead of rewriting everything each time. Over time you'd basically have your own framework to work from, which makes each new game faster to put together.
A typical task is scripting a full, modular system end to end. Clean, optimized code that runs well on mobile matters, since most of our players are on phones.
We want real scripters who actually know how code works, not people who just copy-paste. That said, using AI tools to speed up your workflow and crash tasks faster is smart, and we fully encourage it. The only rule is that you have to be the one in control: you need to fully understand, audit, and debug every single line of code you ship.
Deadline
Per task. Timeframes depend on the system's size, and the exact deadline is given before each task starts so you always know what you're working with.