Cooked Simulators Studios is looking for a Roblox Builder to work on an upcoming production/tycoon game.
We're looking for someone who can build a vibrant, modular, progression-focused map that starts as a small business and gradually expands into a large industrial operation. The project focuses heavily on visual progression, where every upgrade makes the world feel larger, busier, and more alive.
Responsibilities
Build a clean, optimized, low-poly Roblox environment.
Design a modular production facility with clear progression.
Create production lines, machinery areas, delivery/loading zones, support areas, and future expansion spaces.
Ensure the map is intuitive, easy to navigate, and built around player progression.
Leave room for upgrades, new machines, workers, decorations, and future content updates.
Follow detailed design documents, top-down sketches, and production guidelines.
Requirements
Strong Roblox Studio building experience.
Portfolio showcasing previous work.
Experience creating optimized, stylized Roblox environments.
Good understanding of player flow, readability, and modular design.
Ability to communicate well and work efficiently.