Looking for a few testers for my co-op horror game (1–4 players, PC).
You're the new night clerk at a motel. Guests walk in, you scan their ID and decide: check them in, question them, or deny them — but some of them aren't guests. Deny wrong and there are consequences. Survive 7 nights. There's a lobby with roles/classes you level up, tips you earn each shift, and a boss finale I won't spoil.
Honest state of the game: it's a proof of concept, not a finished product. Some sounds are missing and a few nights are lighter on content than others. Core loop, co-op, and the ending all work.
What I'm looking for:
- Did you understand what to do without me explaining anything?
- Where did you get bored? (be brutal, tell me the exact night)
- Bugs, obviously
- Any ideas or tips — design, scares, pacing, anything
A full run is about 30–45 min solo, better with 2–4. Drop a comment or DM and I'll send the link.