Hello! I'm looking to commission a map for my upcoming Roblox game, RNG Warfare.
🎮 Game Overview
RNG Warfare is a 3v3 PvP army battler where players mine Lucky Rocks to collect dice, roll those dice into troops, build an army, and destroy the enemy team's base.
Players permanently unlock different dice families such as Guard, Skeleton, Goblin, Angel, Roman, Void, and many more. Each die rolls a random unit from that faction with different rarities.
Some unit types also have unique abilities (Skeletons can revive, Angels can cast abilities, etc.).
:rock: Map Objectives
Lucky Rocks
The primary resource in every match.
Players mine Lucky Rocks to obtain dice. Different rock variants (Lucky Rock, Epic Lucky Rock, Mega Rock, etc.) reward better dice.
Rock Spires
(Optional depending on map.)
Neutral objectives that teams can capture. Owned spires periodically generate dice for every member of that team, encouraging map control.
:map: Map Direction
Looking for a stylized medieval fantasy battlefield with:
- Bright, readable visuals
- Large open combat spaces
- Natural traversal
- Memorable landmarks
- Strong Roblox aesthetic
Avoid cluttered or maze-like layouts.
📏 Specifications
Playable Area
900 900studs
Overall Size
1000 1000studs
Players
3v3
🎯 Design Goals
The map should support:
- Smooth player & NPC pathfinding
- Multiple attack routes
- Interesting objectives
- Good visibility
- Fair resource distribution
🌲 Environment Ideas
- Military camps
- Stone walls
- Watchtowers
- Rivers & bridges
- Ruins
- Cliffs
- Pine forests
- Dirt roads
- Supply carts
- Barricades
- Rock formations
📦 Deliverables
- Optimized for gameplay
- Organized hierarchy
- Clean workspace