We're looking for an experienced Roblox map builder to create a medium to high-detail zombie-themed lobby for our game. The lobby should feature a dense, mysterious forest with ancient overgrown stone ruins inspired by the reference image we'll provide. The ruins should include broken walls, large stone archways, moss, vines, and mysterious symbols carved into some of the stone to create a dark, abandoned atmosphere.
The forest should be fully explorable but not excessively large, leaving room for future additions like hidden mazes, secret paths, caves, puzzles, and reward areas. The map should also include small environmental details that fit a zombie apocalypse theme, such as abandoned campsites, broken barricades, fog, old crates, warning signs, and other subtle storytelling elements.
You'll be working closely with our development team to ensure the lobby fits the overall vision of the game and leaves space for future updates. We expect clean, optimized building that performs well in Roblox while still looking polished. Experience creating detailed environments, terrain, lighting, and atmospheric maps is highly preferred. Good communication, regular progress updates, and the ability to take feedback are also expected throughout the project.