I need a builder for a destruction game that released last week. The game has started gaining traction, and I no longer have enough time to build all the maps myself.
The maps are designed to be destroyed, so they do not need to be overly detailed or complicated
Map Specs:
Size:
Around 1600 x 1600 studs
This is roughly about 1/4 of a baseplate
Build Style:
- Use as few MeshParts as possible
- Use larger parts when possible
- Simple unions are okay
- Interiors do not need furniture or decoration
- For interiors, only basic lighting is needed
I currently have 1 existing map that needs to be redone because it is causing lag.
I’m also looking to have more maps made in the future. Some current map ideas include:
- Oil Rig
- Carnival
- Harbor
- Snowy City
- Paris
- Pyramids / Egyptian Map
- Arctic Research Base mixed with Launch Site (Similar vibe to Rust, for anyone familiar with that game)
Pay may be a little negotiable