We're looking for an experienced Map Designer to help create a new map for an upcoming asymmetrical multiplayer tag game.
🏢 Map Theme
Horizon: Abandoned Research Facility
A large research facility abandoned after a containment breach. The map combines indoor research areas, maintenance sections, security zones, and outdoor compounds to create a tense and atmospheric environment.
🎯 What We're Looking For
The most important aspect of this project is GAME DESIGN.
We're not simply looking for someone who can build a good-looking environment. We need someone who understands:
• Player flow
• Choke points
• Loops and flanking routes
• Sightline management
• Risk vs reward gameplay
• Replayability
• Asymmetrical multiplayer design
🎮 About The Game
The game is an asymmetrical multiplayer tag experience where a team of players must navigate the map, complete objectives, and survive while being hunted by a powerful enemy.
🗺️ Map Summary
The map revolves around a central containment hub connected to multiple facility wings. Players will travel through labs, maintenance areas, security offices, and outdoor compounds while completing objectives and progressing through the facility. The layout should encourage exploration, tense encounters, and memorable chase sequences.
📅 Deadline: 3 Weeks From Project Start
📩 Please DM me with examples of previous work, portfolio pieces, or maps you've designed.