About 📋
Experience with combat systems, progression, inventories, matchmaking, and optimization.
I build scalable and optimized systems for Roblox games, from backend architecture to gameplay systems and UI.
Been developing on Roblox full-time for years, with experience across both small and large-scale projects.
Stack ⚙
Rojo & Git: *Version control, team workflows, and organized project structure.
Knit: Scalable client-server architecture and modular systems.
Fusion: Reactive UI development with clean and performant interfaces.
Wally: Package management and dependency organization.
Achievements ⭐
Availability 🕐
I'm based in Stockholm, Sweden
You can message me any time and I will answer as soon as I get the possibility to. Be sure to include all details possible.
Past Works
Nothing provided
Portfolio