Hello! I am currently accepting commissions.
I primarily work in the "Studs" style, creating environments with a classic Roblox aesthetic. I enjoy developing various types of maps, tailoring each build to the specific atmosphere and gameplay requirements of the project.
------------------------------Map Building------------------------------
-- Stage-based maps with diverse layouts and environments
-- Post-apocalyptic maps featuring abandoned structures and a survival-focused atmosphere
-- Structures, terrain, pathways, and environmental detailing
-- Custom environments based on specific references and concepts
------------------------------Lighting and Atmosphere------------------------------
-- Lighting adjustments to suit the map's atmosphere
-- Color palette selection and material choices
-- Environmental detailing and visual enhancements
------------------------------Basic Blender Modeling------------------------------
-- Creation of simple 3D objects and props to complement my builds
Previous Projects
I have previously worked on a stage-based map and a post-apocalyptic environment, exploring different layouts and themes while refining my building skills.