Hey there! I’m a 3D Modeler & Builder who builds maps from the ground up, handling everything from individual props to full map assembly along with lighting and VFX. I am open to part time, full time and commission based projects.
My expertise spans the full spectrum of low, mid, and high-poly modelling
from hard surface designs to organic props using cloth physics
(pillows, trash bags, and more).
What I Offer
- Clean Optimization: Low-triangle counts and clean topology for lag-free performance.
- Clean Layout: A clean organized Workspace with everything named and sorted in order.
- Video recordings and Screenshots: I send screenshots and videos of the progress being made.