A new studio is kicking off, and we have many ideas! The primary focus at the moment is to construct games that follow trends to maximise, community reach, etc. There are already multiple game templates almost ready for testing, giving all testers a great opportunity to grow their skills and be part of something great.
The primary theme of our games at the moment are brainrot, simulator, and tycoon, though we are open to other ideas! There are no deadlines, the map will be the size of your standard simulator game (large, but not massive). You will have the opportunity to provide your general feedback about the infrastructure, systems, lighting, progression, and much more (i.e., everything).
TLDR;
- Play the game and explore the different areas.
- Test the mowing mechanics, upgrades, and progression system.
- Report any bugs glitches or issues you encounter.
- Give honest feedback on what's fun, what feels boring, and what could be improved.
- Suggest ideas that could make the game more enjoyable.
Requirements:
There are none, we're willing to accept anyone, even if you're brand new to the field!
Payment:
After becoming a fully fledged tester you will likely make 250-1,000 Robux (most likely more after some time) per testing session. Any additional contributions (suggestions, donating your assets, etc) that have a benefit to the group will result in more Robux.
Permanent testers will be picked once the game/s get popular, inactive/poor testers will be booted. Until you become a permanent tester, the work you do is completely voluntary. In essence, payment is not guaranteed for those who do absolutely nothing or very little/poor quality work, whereas payment is guaranteed for those who provide us with quality work.