I am a 3D modeler specializing in low to mid-poly asset creation and UGC items. My main expertise lies in modeling detailed** headwear and hats, custom weapons, and various face accessories** . I’ve been modeling in 3D for over a year, focusing heavily on clean topology . single accessories or smaller commission pieces usually take me around** 1 to 2 days to deliver**, depending on the complexity of the design and asset requirements. I always aim to maintain clear communication throughout the creation process and deliver clean, game-ready assets ready for immediate use.