3.5 years of Roblox development • 6 years of programming experience
I’m a full-time Roblox developer
Availability: Monday–Saturday • 8:00 AM – 9:00 PM (GMT2)
Specializations
Combat & Weapons
• Advanced FPS & TPS systems
• Combat, abilities & skill systems
• Gun frameworks, recoil & ballistics
• Hitboxes, projectiles & damage systems
Movement & Characters
• Parkour & custom movement
• Advanced character controllers
• Camera & animation systems
• Ragdoll, physics & IK systems
Multiplayer & Frameworks
• Matchmaking, queues & lobbies
• Round-based game systems
• Cross-server communication
• Party, team & clan systems
• Ranking, ELO & leaderboards
• Data saving & modular frameworks
AI & World Generation
• NPC AI & boss encounters
• Pathfinding & behavior trees
• Procedural generation
• Dungeon & map generation
Economy & Progression
• Inventory, equipment & trading
• Shops, currencies & crafting
• Quests, achievements & rewards
• Leveling, skill trees & progression
• Monetization & gamepass systems
Backend & Optimization
• Web integrations & external APIs
• Admin panels & moderation tools
• Anti-exploit & server-side validation
• Performance & memory optimization
• Codebase refactoring & optimization
• Custom developer tools & plugins
I develop virtually any Roblox system, excluding vehicles.
Pricing
Rates start at the listed price. Final cost depends on project scope and complexity.
Payment
Accepted: Robux • PayPal
I do not accept revenue-share, percentage-based, or "pay after release" payment offers.
Past Works
Portfolio