I am a 3D modeler specializing in creating assets for games, primarily Roblox. I work with modeling, UV mapping, and texturing, developing everything from accessories and UGC to weapons, clothing, and detailed objects. I always strive to combine aesthetics, optimization, and a strong visual identity in each piece, creating well-structured models ready for use in the game. I am constantly evolving, studying techniques to improve my textures and deliver ever-increasing quality and professionalism in my projects.
Prices range from $50 more or less depending on the complexity of the model.
Or in robux they range from 15000 or more.
Past Works
Nothing provided
Portfolio